Dan Dan The Art Man asks:
“I’m really struggling with Heinlein’s Third Rule. How can you NOT rewrite and still turn out good stories? Can we fix stories before we abandon them?”
The Republic by Plato
Today, I talk about the Character Climax in Hadrian’s Flight, the denouement, and the experience of finishing up my first ever successful attempt to write a Heinlein Juvenile. Interesting revelations about the nature of creativity and young adult literature ensue.
This marks the final episode in this series of specials–do send in any questions it spawned for you!
And be sure to check out Hadrian’s Flight for yourself!
Today I discuss the experience of writing the action climax to the book, and how I was able to solve some big problems by finding the answers within the book-to-date, including some unexpected twists. I also talk about how the Heinlein Juveniles have a bifurcated story structure in the final third of the book, why that happens, and how I accidentally emulated this feature with Hadrian’s Flight.
We continue our journey through Hadrian’s Flight. Now we’re at the pinch point in the novel, where our main character goes from being reactive to proactive, and as a result the world changes around him.
Today I explain all about McGuffins, how they are, and how I chose my McGuffin for Hadrian’s Flight.
Today I talk about the Boot Camp phase of Hadrian’s Flight, which is that part of any YA novel where the character’s identity is broken down and rebuilt to meet the demands of the story. I explain why this is important, how it works, and how I did it to Hardiran.